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Mondo.NYC Speaker

Ben Golant

Chief Counsel for Intellectual Property Policy, Entertainment Software Association

Ben Golant is Chief Counsel for Intellectual Property Policy at the Entertainment Software Association in Washington, DC. There, he represents the video game industry before policymakers at the federal and state levels. Ben started at ESA in September 2015 after a long career in the federal government working at the Federal Communications Commission, the United States Copyright Office, and the United States Patent and Trademark Office. He is an expert on copyright, free speech, online distribution platforms, and advanced consumer technologies. Ben has taught classes on a wide range of communications law topics at the Columbus School of Law – Catholic University and currently teaches a video game law class at
Georgetown University Law Center.

CLE: Exploring the Convergence of Music, Video Games and Esports: Novel Issues in an Emerging Virtual World

Creative partnerships and integrations are proliferating between the music, video game and esports worlds, a trend more dramatic in the pandemic world. The music industry continues to look for new ways to distribute music and promote artists, particularly in a virtual environment. And video game companies and esports leagues/teams continue to look for ways to promote themselves and drive user participation and viewership. Virtual events, concerts and tours, artist partnerships and other integrations with the gaming world will only continue to grow. This panel will explore the novel issues this convergence presents, including the latest developments in the use and licensing of intellectual property and likeness rights, considerations around technology integration, and data collection.