Professor, Berklee College of Music
Jeanine Cowen is a Professor in the Games and Interactive Media Scoring area and currently serves as the Acting Assistant Chair of the Film Scoring department at Berklee College of Music. She is an active freelance composer, music producer, and sound designer focusing primarily on the intersection of audio and visual medias, with particular interest in the burgeoning VR/AR/XR worlds and video games.
She trained at Northwestern University as a classical percussionist, graduated from Berklee College of Music with degrees in film scoring, and music production and engineering, and has completed graduate work in interactive design and game development. As a highly experienced technologist with extensive musical training in classical, jazz, and contemporary genres, Jeanine excels in creative, collaborative productions with credits spanning the film, television, game, and music industries.
She maintains an active teaching presence in audio and game development, as well as in music composition, production, and technology. Professor Cowen teaches in residence and online at Berklee, Interlochen, and Pluralsight. Formerly the Vice President for Curriculum and Program Innovation at Berklee, she is an experienced and skilled educator and innovator.
Before joining the Berklee faculty, Cowen held positions on the development teams at the Education Development Center, Inc.; Turning Point Software; and Turbine Entertainment. She has been engaged at all levels of sound development on projects that include Hasbro’s Mr. Potato Head and Microsoft’s Fine Artist and Creative Writer, as well as Midway Games’ release of the MMORPG Lord of the Rings Online, Shadows of Angmar.
Cowen's compositions have been heard throughout film, television, video games and the stage in works which include the Emmy winning PBS mini-series The Great War, the definitive documentary The Life and Times of Frida Kahlo, and the critically acclaimed Off-Broadway play Rapt. Collaborating with fellow Berklee composer and music technologist, Stephen Webber, her work as a percussionist can be heard and seen on Webber's Stylus Symphony.
Ms. Cowen is a frequent conference presenter in the U.S. and abroad having recently delivered talks at GameSoundCon, Espacio Fundación Telefónica, the Women in Film & Media Summit, the Audio Engineering Society, the Women's Empower Symposium, and others.
Video Games & Esports 101: Opportunities for the Music Industry
October 13, 2021, 3:00:00 PM
This panel will discuss the current state of the highly popular and lucrative video game and esports industries, and the various opportunities they offer to the music industry. Panelists working in video games and esports will take us through the formats where they see substantial opportunities and value for integrating music, such as licensing, concerts and virtual events, and promotional and marketing opportunities. Learn how gamers and gaming companies leverage music, how musicians and music companies leverage video games and esports, and strategies for appealing to the unique gaming fan base.